crabjesus

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12/7/07

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Rank #: 169,092

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Exp. Points: 180 / 280
Exp. Rank #: 171,147
Voting Pow.: 4.09 votes

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Flash Reviews: 12
Music Reviews: 0
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All Flash Reviews

12 Reviews | 1 w/ Response

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Score: 9
Level Up!

"Dashing everywhere"

submission: Level Up!
date: November 26, 2009

Really good up until you get Dash, which is a bit of a dealbreaker. It's far too easy to dash by accident, and dashing unexpectedly really fucks everything up; either have a dash button or make it toggleable.

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Score: 4
Highway Jumper

"Average timewaster"

submission: Highway Jumper
date: November 22, 2009

First, I guess the obvious thing is wow, way to invite flames. "a bloo hoo hoo if you don't like my game you suck >:(" is pretty much the internet equivalent of dropping trou and bending over, but there you go. (PS Protip! People who aren't game designers can evaluate games through the magical process of comparing them to other games).

As to the game itself, it's a fairly bland timewaster. There's nothing to really break up the monotony of press space, wait for car to hit your reference point, release space; the graphics are adequate and fit the game, but again, completely lack variety; the sound gets annoying after a while (and dear god how hard is it to put a mute button in a game?) and it's generally nothing to write home about.

November 22, 2009

Author's Response:

there is a mute button if you go to the pause menu.

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Score: 7
T E T R I S ' D: The Game

"OK, but needs work"

date: October 11, 2009

The main problem is being crushed by a block which only brushes you. After that, yes, unfriendly controls are bad.

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Score: 7
Sexy Shell Game 2

"Too far in the other direction!"

submission: Sexy Shell Game 2
date: October 4, 2009

I think I must've come in after the change, because now it's too fast. It's a jerk-off game; no need to be too challenging.

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Score: 4
Color Quest

"All style, no substance"

submission: Color Quest
date: August 17, 2009

It's an attractive game, but not an especially good helicopter clone, and feels fairly copypasted thoughout; like you're playing the same level over and over with a different skin.

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Score: 10
Fox Fyre

"Great game"

submission: Fox Fyre
date: May 15, 2009

Well-made, good stoty, good basic concept.
I felt very silly when I realised you could have multiple bunkers.
... and this time I'm not rating it 1/10 by mistake.

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Score: 10
Trapped 5

"A classic"

submission: Trapped 5
date: April 30, 2009

I love this. But is there ever going to be a Trapped 6?

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Score: 10
Nevermore 3

"Wish I could vote 11"

submission: Nevermore 3
date: March 29, 2009

This is absolutely delightful. The artwork is stunning and soothing, the choice of music is great, and the whole thing calmed me - and my friend - down no end. The puzzles were engaging, but not taxing, and the dialogue was charming.
Only two things irked me, the bit with the machine with the shell cam, and having to use the mouse to click dialogues. But still, one slight complaint about such a great game.

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Score: 8
Perspectite

"Wonderful concept"

submission: Perspectite
date: March 14, 2009

Great concept! Hope to see it developed.

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Score: 4
paio

"Technically nice, gameplay poor."

submission: paio
date: March 5, 2009

The technical side is nice. Smooth, well-presented, easy on the eye. But I'm sitting here trying to enjoy the game and... good lord, throw me a bone. There's no motivation, not so much as a time limit, and it's not hard to spot the pairs. Difficulty level and creativity is just far too low. Still, the technical side is good enough to warrant a save.

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